Kuro Games has officially announced Project NAMI, a multiplayer action RPG developed using Unreal Engine 5. The game was previously speculated to be an MMO, but recent details confirm its focus on competitive gameplay rather than traditional massively multiplayer online elements. Set in a world where advanced technology intersects with magic, Project NAMI introduces two opposing factions—Order and Chaos—engaged in ongoing conflict.
Project NAMI features mobility-based combat that emphasizes player adaptation in both PvP encounters and battles against non-player enemies. The game is designed with dynamic environments and combat scenarios, encouraging players to make strategic decisions in real time. While it maintains the visual and thematic direction of Kuro’s previous titles, the gameplay format moves toward competitive multiplayer systems, with references to game mechanics inspired by genres like RTS, MOBA, and shooters.
This project marks a shift in Kuro Games’ development focus, moving away from single-player action RPGs toward a more competitive online format. Job listings have pointed to an emphasis on anti-cheat systems and multiplayer infrastructure, which could suggest plans for ranked modes, team-based events, or similar structured content. Project NAMI has yet to receive a release date, and further information regarding platform availability and monetization has not been disclosed.