The latest update for Sword Art Online: Integral Factor introduces Chain Skills, a new gameplay feature aimed at enhancing skill mechanics during combat. By using Chain Skills, players can enter a temporary Chain state, enabling all equipped skills to be used as switches. Certain conditions apply, such as the requirement for non-Chain Skills to be Limit Break +10. This system also allows for specialized effects when multiple Chain Skills are combined, and a Super Chain mechanic provides additional damage based on the frequency of skill switches within the Chain state.
The update also introduces Counter Switch, a feature that lets players counter specific enemy attacks by timing a Chain Skill correctly. This mechanic applies a debuff to the enemy, increasing damage dealt for a limited time. Existing monsters, including floor bosses and dungeon bosses, now have Counter Switch-targeted attacks, with visual indicators marking the timing for activation. The system adds a layer of strategic depth to battles, though it is limited by cooldowns and specific attack types.
In addition to gameplay adjustments, Aincrad’s 19th floor has been added, including a new quest and boss avatars. The update also unlocks Gale Integral Series weapon transformations and eases the production and transformation requirements for the Integral Series and Chaos Showdown content. These changes provide players with new exploration opportunities and additional customization for character progression.